Episodes
Sunday Dec 19, 2021
Ep 104 - 3 Bullet NPCs and Backstories
Sunday Dec 19, 2021
Sunday Dec 19, 2021
It's easy to come up with NPCs. What's hard is coming up with NPCs that feel like more than a one dimensional cariacature of someone real. In a topic suggested by Michael K. in Illinois, we discuss a simple 3-bullet technique for GMs to make realisitic NPCs and a similar technique for players to make compelling backstories.
Also, Jeremy gets sent to horny jail.
Sunday Dec 12, 2021
Ep 103 - Class Series - Paladin and Ranger
Sunday Dec 12, 2021
Sunday Dec 12, 2021
This week we talk about two specialized martial characters: the Paladin and Ranger. These are not dumb fighters or mindless barbarians. These characters have options when it comes to fighting and can really give you lots of options when it comes to running a character...with some caveats of course.
Sunday Dec 05, 2021
Ep 102 - Designing Better Encounters Part 2
Sunday Dec 05, 2021
Sunday Dec 05, 2021
Continuing last week's discussion on encounter design, this week we tackle the environment, tactics, stakes and motivations of the combat. We discuss variety of the above and how to make combats feel different and better for our 5e and Pathfinder players.
Sunday Nov 28, 2021
Ep 101 - Designing Better Encounters Part 1
Sunday Nov 28, 2021
Sunday Nov 28, 2021
This episode is a deeper dive into what makes for a good encounter and how we GMs can make them more memorable by adding variety to the monsters, the location, the motivations and the stakes of the encounter.
Sunday Nov 21, 2021
Ep 100 - Starting Anywhere But A Tavern
Sunday Nov 21, 2021
Sunday Nov 21, 2021
Taverns are the most overdone trope of starting campaigns. Taverns are familiar and easy but also bland and boring. While you can start your campaign with a clandestine meeting or good old fistfight in the local tavern, there are so many better options available to you. In this episode, I make a case for making a better choice.
Sunday Nov 14, 2021
Ep 99 - Monster Series - Kobolds
Sunday Nov 14, 2021
Sunday Nov 14, 2021
Kobolds are just moronic annoying little tunneling monsters who are just goblins in a different body, right? WRONG! Kobolds aren't like other monstrous humanoids. They build complicated lairs, work with other races, and are masterful hit-and-run combatants.
Sunday Nov 07, 2021
Ep 98 - D&D5e and PF2e Ancestries and Races
Sunday Nov 07, 2021
Sunday Nov 07, 2021
Wizards of the Coast released some radical character creation ideas in Tasha's Cauldron of Everything and Pathfinder 2e drastically changed the way ancestries were treated in the newest edition of its game. What are those changes? Are they good for the game? Tune in and find out.
Sunday Oct 31, 2021
Ep 97 - Curses and Cursed Items
Sunday Oct 31, 2021
Sunday Oct 31, 2021
Curses have played major roles in numerous movies and media: the ring in Lord of the Rings, the Aztec gold in Pirates of the Caribbean, Ladyhawke, Shrek, Ella Enchanged, the list goes on. How can you use these curses in your game and not have your player try to kill you with a d4? Tune in to find out.
Sunday Oct 24, 2021
Ep 96 - Monster Series - Mimics
Sunday Oct 24, 2021
Sunday Oct 24, 2021
GMs, do your players like treasure? Sure they do. Everyone does; and that's why mimics are always medium-sized treasure chests in the corner, right? Not so fast, my friend. Mimics are more than mindless, opportunistic hunters. Tune in for some tips and tricks for using these creatures in your game.
Sunday Oct 17, 2021
Ep 95 - Familiars, Animal Companions, and Summoned Creatures
Sunday Oct 17, 2021
Sunday Oct 17, 2021
PCs have a number of options when it comes to bringing more allies to the battlefield and to the campaign. What are some best practices for PCs who want to have a super-intelligent celestial dinosaur best friend that they can bring into this plane anytime they want? Tune in and find out.